11-24-2012, 05:37 PM
Ok... Working on implementing in-game mods. What I'd like at this point is what you all think an in-game moderator should have as privileges. Should an in-game mod be able to ban a user on the spot? Mark a user as a potential cheater? Should an in-game mod be highlighted in some way so other users know they're an in-game mod? etc, etc...
Open to ideas.
Open to ideas.