10-22-2008, 10:10 PM
Wait, They Donât Lub U Like I Lub U
Maps coming in the nearish future have long since taken shape and are starting to have neat polish items show up, things like decorators, sharper textures and high res lightmaps are gracing us with their presence. Also, weapons, power-ups and equipment are nearing their final (pre-Community Forged) resting places.
While I was running around O.K. Corral, Frankie and Robt McLeesâ conversation ground to a halt when they looked at my monitor. They remarked that what I was playing looked like an area from Campaign. O.K. Corral reminds me a little bit of Seattle, actually. Not necessarily aesthetically â itâs not full of Emerald and Traffic â but thematically. O.K. Corral is a bit of an intersection between technology and nature. A dilapidated building that resembles an observatory (primarily because of the just-added God Rays streaming through a broken skylight) is at mapâs center. This small, multi-level structure has a variety of ways in and out and connects to both bases on this small-to-medium sized asymmetrical map. O.K. Corral takes place in a small canyon so one side of the map features flora and the other side has the architectural failures of humanity.
Thereâs a pretty broad variety of lighting on O.K. Corral, from the aforementioned God Rays to dark tunnels, nooks and crevices where much of the illumination comes from the lights on Spartan armor.
With a bunch of elevated firing platforms, choke points and multiple ways in and out of the respective bases, O.K. Corral will be ideal for Team Slayer, Oddball and Capture the Flag variations.
Purple Reign, another map, coming in the foreseeable future, isnât asymmetrical at all. Itâs a brand new, small, arena style map that we hope some of our more competitive-focused players will enjoy.
Maps coming in the nearish future have long since taken shape and are starting to have neat polish items show up, things like decorators, sharper textures and high res lightmaps are gracing us with their presence. Also, weapons, power-ups and equipment are nearing their final (pre-Community Forged) resting places.
While I was running around O.K. Corral, Frankie and Robt McLeesâ conversation ground to a halt when they looked at my monitor. They remarked that what I was playing looked like an area from Campaign. O.K. Corral reminds me a little bit of Seattle, actually. Not necessarily aesthetically â itâs not full of Emerald and Traffic â but thematically. O.K. Corral is a bit of an intersection between technology and nature. A dilapidated building that resembles an observatory (primarily because of the just-added God Rays streaming through a broken skylight) is at mapâs center. This small, multi-level structure has a variety of ways in and out and connects to both bases on this small-to-medium sized asymmetrical map. O.K. Corral takes place in a small canyon so one side of the map features flora and the other side has the architectural failures of humanity.
Thereâs a pretty broad variety of lighting on O.K. Corral, from the aforementioned God Rays to dark tunnels, nooks and crevices where much of the illumination comes from the lights on Spartan armor.
With a bunch of elevated firing platforms, choke points and multiple ways in and out of the respective bases, O.K. Corral will be ideal for Team Slayer, Oddball and Capture the Flag variations.
Purple Reign, another map, coming in the foreseeable future, isnât asymmetrical at all. Itâs a brand new, small, arena style map that we hope some of our more competitive-focused players will enjoy.