where do i start.
Ok firstly with a thanks for coming to the forum and being agreeable on changes, customer relations at its finest, no sarcasm.
The changes i proposed/talked about were done in such a way that if all were followed through with would result in a better game, the return of players and retaining of current players.
Unfortunately the changes implemented haven’t been done very well and as a result the game is only 10% better then before.
1. Bragging rights still exist and as long as they do it is going to be a deterrent for those who wish to gain cms and compete. It is an added complication for new players and inconvenience for old, like everything else i agree it is an equal disadvantage but to give you 1 blatant example i really cant be bothered racing this round nor can others because of its existence.
it's the very reason we have 5 man crews but only 1 crew going for top crew. We do not currently have the activity and popularity to allow bragging rights, its just an influence for people to proxy.
2. Hyperinflation still at its finest, we already have a player who is at 22mil level 8.......... so this has either not been changed or done so 5%, evidence of this is available by clicking list drivers. 22mil shouldn’t even be reachable on the last day of the session. *update now someone is over 200mil.
3. Experience is still to easy as i am level 5 from offline racing on the first day.
4. Cars/HR are obviously not messed up enough as absolutely everyone is using the exact same cars. Vehicles like the Treuno / Miata ..... should all be totally nurfed so people can realise they are too slow to use and try other cars.
5. HI is just as difficult as before only with a greater hit range, so the roll it plays in reducing the inflation is negated.
6. RAD should not affect how much money you make when working because that once again defeats the very purpose of reducing hyper inflation.
7. /endtruthfulrant
Ok firstly with a thanks for coming to the forum and being agreeable on changes, customer relations at its finest, no sarcasm.
The changes i proposed/talked about were done in such a way that if all were followed through with would result in a better game, the return of players and retaining of current players.
Unfortunately the changes implemented haven’t been done very well and as a result the game is only 10% better then before.
1. Bragging rights still exist and as long as they do it is going to be a deterrent for those who wish to gain cms and compete. It is an added complication for new players and inconvenience for old, like everything else i agree it is an equal disadvantage but to give you 1 blatant example i really cant be bothered racing this round nor can others because of its existence.
it's the very reason we have 5 man crews but only 1 crew going for top crew. We do not currently have the activity and popularity to allow bragging rights, its just an influence for people to proxy.
2. Hyperinflation still at its finest, we already have a player who is at 22mil level 8.......... so this has either not been changed or done so 5%, evidence of this is available by clicking list drivers. 22mil shouldn’t even be reachable on the last day of the session. *update now someone is over 200mil.
3. Experience is still to easy as i am level 5 from offline racing on the first day.
4. Cars/HR are obviously not messed up enough as absolutely everyone is using the exact same cars. Vehicles like the Treuno / Miata ..... should all be totally nurfed so people can realise they are too slow to use and try other cars.
5. HI is just as difficult as before only with a greater hit range, so the roll it plays in reducing the inflation is negated.
6. RAD should not affect how much money you make when working because that once again defeats the very purpose of reducing hyper inflation.
7. /endtruthfulrant