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Mc book

#8
Continued........

look to see who has the most loses. Everyone round there are 2-3 people who don’t try to level so they will just take loses. DO NOT try to race someone with a lot of wins and very few loses unless you know for a fact that you are a higher level and have a faster car. If you lose, it will cost you cash and you won’t gain any experience, so this is very important. Again, make sure to watch your fuel level and don’t forget to tune your car when you buy fuel. Once you find someone who you are beating in every race, just stick to racing that person so you know you will win. You want to have as few loses as possible to keep your win/loss ratio as high as possible, 95% or higher is ideal. Otherwise it will be hard to get models and for them to make you more money later in the game. There will be some player who will race you just to get models from you because if you lose a race, you have a chance of losing a model if you a beat, but the same works if you beat someone.
Best cars per level
Level 1-4 - Honda Del Sol ($4,000)
Level 5-9 - Ferrari Dino ($57,000)
Level 10-14 - Lamborghini Miura ($420,000)
Level 15+ - Ferrari Tesa ($15,000,000)
Tuning – You can make your car faster by doing a Test’n Tune and Dyno Tune. After you test and tune, you really don’t need to mess with the numbers much, You can play with them some, but keep in mind that by changing the numbers you might make your car faster, but you will probably make it slower. So until you get better at the game, just click Test’n Tune and don’t play with those numbers. After you TNT, you will need to Dyno Tune. With Dyno, you will most likely need to play with the numbers to get the more horse power out of your car. After you click Dyno Tune you will see a chart. It will show your horse power through your RPM’s (1000-9000). You want the red line to be as flat as possible running somewhere between 13-14 Air/Fuel Ration. Don’t worry about getting is perfect, you just need it to be close. Wherever you see the line jump above where you want it, look down and see what RPM it is and to the right of the chart you will see your RPM settings. You can change the RPMs there. Don’t change the number by more than 5 at a time up or down. Say it is a 65, try lowering it to 60, then Dyno it again. If the red line to worse than it was before, go down 5 from what it was to begin with. So if it started at 65 and 60 made it worse, try 70 or maybe even 67. This will take time and you will get better at it the more you practice. Once you get the red line as flat as you want it, Test’n Tune again and see if your 1320 ft time lowered. If it did, you did a good job. If not, go play with the dyno some more. Also, each time you level, you will be able to buy more parts and be able to upgrade certain parts like turbo and NOS, so make sure each time you level (after level 5) you buy new parts that become available to you. After each new part is installed you will need to TNT and Dyno again to get the most out of the part.
Working – I went over most of what you will need to know earlier in the guide. Just remember, don’t work more than 100 hours and 12% until you get a lot of calendars. If you work too much and run out of calendars while your models are working, their happiness will go down and some might even leave you. The best thing to do is once you work 100/12%, whatever money you made, use it to buy more calendars. If you don’t use all of them you can always sell them for face value and get the money back in cash.
Home Invasions and Stealing Cars – Now this is probably the hardest part of the game. It can be very rewarding once you get good at it, but it will cost you a lot of credits and cash learning. I wouldn’t even try to Home Invade someone until you have plenty of cash to lose in case you get caught and have some credits to spare to practice. Now I’m not going to give away numbers in this guide, but I will tell you that you shouldn’t try to home invade someone who is more than 2 times your net worth. As far as what combination of numbers to use, again, practice. The one hint I will give you is don’t use more than 100 credits scoping and more than 200 credits planning. There are several combo’s that work. You will just have to practice or maybe you will get lucky and someone will give you a good combo that works.
Crews – You can join a crew or start one of your own. Once you have 5 people in your crew, you will start doing crew races against other crews. You will have 1 crew race an hour and it rotates between your crew as to who races for you. Make sure you keep your crew in fast cars because the crew with the most wins at the end of the round, wins.
Recruiting Models – Right now, this is a waste of time to try. They changed it and now no matter how many calendars you spend trying to recruit models from someone, you won’t get any, so don’t even try this until they change it.

That’s about it. Like I said, this game is very fun and you can meet a lot of good people on it. Remember that it is just a game. I know you will get mad if someone steals your car or home invades you, but it’s part of the game. The more you play, the better you will get. Just look at the first couple of rounds as a learning curve and once you get the hang of it, you will start to hang with the big boys. Have fun and don’t be afraid to ask people questions in the forums or in game chat.
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Messages In This Thread
Mc book - by racerr - 08-26-2013, 11:34 AM
Mc book - by Admin_vbulletin3_import1 - 08-27-2013, 03:06 AM
Mc book - by racerr - 08-27-2013, 04:49 AM
Mc book - by teet - 08-27-2013, 10:34 AM
Mc book - by teet - 08-27-2013, 10:34 AM
Mc book - by teet - 08-27-2013, 10:35 AM
Mc book - by teet - 08-27-2013, 10:36 AM
Mc book - by teet - 08-27-2013, 10:36 AM
Mc book - by teet - 08-27-2013, 10:40 AM
Mc book - by racerr - 08-30-2013, 09:38 AM
Mc book - by SexyJDM - 09-04-2013, 10:54 PM

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