05-29-2009, 01:15 PM
fully agree Rick, i think a exp system could work something like this:
at levels 1 -10 you get 90% of the winners exp for a loss
11 -15 - 85%
16 - 20 80%
21 - 25 75%
25 - 30 70%
31+ 60%
this way it is not so hard to start but as you learn the game and gain levels the reward for losing should go down, otherwise you'd have people quickmatching till the last day and still get level 55 or something lol
at levels 1 -10 you get 90% of the winners exp for a loss
11 -15 - 85%
16 - 20 80%
21 - 25 75%
25 - 30 70%
31+ 60%
this way it is not so hard to start but as you learn the game and gain levels the reward for losing should go down, otherwise you'd have people quickmatching till the last day and still get level 55 or something lol