01-02-2009, 04:29 PM
I was talking to a bunch of players and Matt /Unbeatable came up with this... I think it has merit of getting more people online. This alone has the side effect of making MC more fun to play.
Here tis, on online racing ONLY..... Increase the experience for a loss to 33% of what the winner gets. So 3 losses = 1 win for exp, but ONLY for ONLINE, not Quick Match.
This will make it so people that get "spammed" actually get some exp for it versus the 5%(?) they currently get.
The reasoning behind this is to get more people ONLINE and encourage them to play. Secondary reason is that even in a real race, even though you lost, you gained something from it. IE Car setup, weight bias, clutch setting, gear ratio correction, instant center, you get the general idea.
As it is people hate being raced cause they get just about nothing for it if they lose. In the real world you gain knowledge from a loss.
Here tis, on online racing ONLY..... Increase the experience for a loss to 33% of what the winner gets. So 3 losses = 1 win for exp, but ONLY for ONLINE, not Quick Match.
This will make it so people that get "spammed" actually get some exp for it versus the 5%(?) they currently get.
The reasoning behind this is to get more people ONLINE and encourage them to play. Secondary reason is that even in a real race, even though you lost, you gained something from it. IE Car setup, weight bias, clutch setting, gear ratio correction, instant center, you get the general idea.
As it is people hate being raced cause they get just about nothing for it if they lose. In the real world you gain knowledge from a loss.
Milf Pleaser