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Proposed Changes: Making crews more competitive

#9
winterfell Wrote:yeah the average will either go up or down... it doesn't take much to figure out which four to kick out that is beneficial...

(120 000/10) x 1500 x .95 = 17 100 000

(120 000/6) x 1000 x .9 = 18 000 000

that is the difference in a dramatic drop of averages... and still comes down to an advantage

(120 000/6) x 1600 x .96 = 30 720 000

the difference of a slight gain...

don't get me wrong... i believe this is heading in the right direction... unfortunately there is still a reason to kick people off the crew... you could have a dozen multi's in the crew and work their creds throughout the session and kick them off at the last day to advance your averages stats (lol gross exaggeration)


How about, if someone is kicked from a crew, however many crew models they gained for the crew are REMOVED from the crew.
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Proposed Changes: Making crews more competitive - by Admin_vbulletin3_import1 - 07-17-2008, 09:12 AM

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