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Proposed Changes: Making crews more competitive

#4
[COLOR="Red"]1) Rather than ranking top crew by Crew bank roll X Crew wins %, we believe it would be far more exciting if the top crew was ranked by:

(Total Crew bank roll / Number of crew members)
X Average crew models of all members X Average win/lose ratio of all members

This will make every crew member accountable and able to contribute. This also eliminates the problem of being kicked from a crew close to the end of a game period.[/COLOR]


Seems like a rather good idea. It will eliminate 1 or 2 crews dominating in the Crew Battles. However, it will not eliminate the same people game in game out domineering the top crew position. Names rarely change session to session and it is mostly a "close group" who take top crew again and again.

[COLOR="Red"]
2) Make crew sizes unlimited! You can have as many members as you want![/COLOR]

Terrible idea Ray. As Brandon said, everyone could just join the same crew and everyone would get a medal, seems pointless. This would not increase the competition, it would simply eliminate it altogether. Either that or it would be the select group of people in the game banding together and taking top crew over and over and over and over again. This idea quite frankly, sucks.

[COLOR="Red"]
3) Get rid of crew battles altogether - they are rarely run and not very exciting anyways, not to mention we all know most of them are 'fixed' results.[/COLOR]

I made my point on this issue under the first idea. It is still the same, get rid of battles, but introduce a way of measuring top crew that is fair to EVERYONE not just to those who can spend money and take it whenever they like.



I hope this is constructive enough for you Big Grin
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Messages In This Thread
Proposed Changes: Making crews more competitive - by R_Y_A_N - 07-17-2008, 01:55 AM

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