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Kao - Please read - Game ideas

#1
1. Do something about the energy. Its totally unnecessary, we all know that's it just another way of bringing some $$$$ your way but its putting people off playing this game. Basically if you're willing to spend $20-$30 per session you can win the game, that's all there is to it. Can you maybe bring back some semblance of online racing, maybe only using energy for online races and credits for offline racing, maybe you get more exp per race from online racing, this could bring a bit of life back into the game, as it stands there's no reason to stay online, log on, waste credits, log off, there's no community anymore in this game.

2. Multiple accounts, perhaps the biggest problem with this game to date. You really have to do something about it, 90% of the players have 1 or more accounts, some have a hell of a lot more (not going to name anyone here but please if you don't do anything else at-least sort this out)

3. Bring back a numerical input format for buying calenders. I hate having the spam the buy button with 1mill selected to buy my calendars, this can take along time especially when you're buying 10-50-100mill+ calendars so please bring back a numerical input format.

4. Make the crews smaller, let's be honest, there isn't enough players to warrant 5 man crews in this game, as it stands, you could maybe, maybe get 2 crews of 'actual players' and the others are multis, any chance of bringing it down to say 3 man crews, make it more interesting to have 2/3/4 crews of 3 players each actually competing to win top crew. It's way to easy to win at the minute.

5. I liked the idea of a drag tournament (some other guys already posted this) any chance of implementing it ? You'd need to take this into consideration though, if you do choose to set this up please make sure that its not run in classes (class C,D,A,S,R1 etc) because you can build a Honda Del Sol at level 10 and upgrade nos,pnp,weight redo and turbo to the max and you don't have to dyno tune the car to make it faster, dyno it only going to add between 3/9mph to the top speed depending on what level you are and how far you've upgraded the car. I don't know how you would fix this issue, perhaps have a drag tournament that's dependent on levels (1-3, 4-7, 8-11 etc) although this will throw up its own issues (not many people in this game get beyond level 6/7).

6. Give some sort of incentive to new players to hang around. Recently there have been some new players signing up (in amongst all the multis) but they never stay very long, few days at the most, why not install some sort of system or prize for new players like a free membership for completing a full session or something, I don't know, just throwing this idea out here.

7. Start up competitions again. Something like, most HI's in a day or most xp gained in a day, anything really that may kick a bit of life back into the game and the forums.

8. There's a few bugs still in the game. When you are burning NW by selling cars in your garage you have to cruise then work 10credits to reveal your true net-worth after you've burnt away what you want, for some reason the game doesn't update your NW for you, you have to tell the system to update it by working and cruising. Another is a car build bug. I can build a Testa Rose at level 15 and get the max PF of 126 but when I go to cruise you only get 0-3 models per turn whereas you should be getting anywhere between 15-60 per turn, in order to solve this you have to build a new car all over again, and sometimes this doesn't solve the problem (last session I built 5 in a row that had this bug before I got fed up and had to build a Merc jeep instead in order to cruise)

9. Personally I think there is too much give in the speeds in which cars can do. Take this for example - a honda del sol at level 4 with all the correct parts installed and dyno tuned will run anywhere between 88-96mph a range of 8mph which is not consistent, it varies each race (makes it harder to get exp if you cant tune a car to match someones speed) this is the same for most cars in the game regardless of what level you are. A varying range of 6-10mph per race is a little much especially when its random.

Well, there you have it, this is all I can think of at the minute, now I do like this game, I would like to see it grow and bring in some new (and old) blood but the only way this is going to happen is if you (Kao) choose to do something about it, there's no point in you reading this if you're just going to ignore/forget about it (like the in-game mods idea), please please listen to the ideas and tips of the people that are actually playing and enjoying this game, we want to help make it better, for us and for you (more people playing = more $$$$$$ per round) so please take these ideas into consideration.
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Messages In This Thread
Kao - Please read - Game ideas - by R_Y_A_N - 01-20-2013, 08:28 AM
Kao - Please read - Game ideas - by racerr - 01-21-2013, 10:31 AM
Kao - Please read - Game ideas - by sharpie - 01-21-2013, 06:55 PM
Kao - Please read - Game ideas - by R_Y_A_N - 01-21-2013, 10:41 PM
Kao - Please read - Game ideas - by R_Y_A_N - 01-25-2013, 07:28 PM
Kao - Please read - Game ideas - by sharpie - 01-30-2013, 05:55 PM
Kao - Please read - Game ideas - by teet - 01-30-2013, 11:52 PM
Kao - Please read - Game ideas - by sharpie - 01-31-2013, 06:59 PM
Kao - Please read - Game ideas - by cjw21 - 02-01-2013, 10:46 AM
Kao - Please read - Game ideas - by teet - 02-01-2013, 05:35 PM
Kao - Please read - Game ideas - by cjw21 - 02-01-2013, 06:17 PM
Kao - Please read - Game ideas - by MatBond - 02-01-2013, 06:56 PM
Kao - Please read - Game ideas - by R_Y_A_N - 02-01-2013, 08:18 PM
Kao - Please read - Game ideas - by spiderman - 02-01-2013, 10:29 PM
Kao - Please read - Game ideas - by MatBond - 02-02-2013, 08:50 AM
Kao - Please read - Game ideas - by cjw21 - 02-02-2013, 06:48 PM
Kao - Please read - Game ideas - by guess_who - 02-02-2013, 09:57 PM
Kao - Please read - Game ideas - by MatBond - 02-02-2013, 10:03 PM

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