Ive just come back this session and maybe I am not the one to be talking about this but I just think that if you want someone to pay $6 to become a member then maybe they should be getting more out of it than players who do not contribute towards running/maintenance costs of the game. I mean, ive blown $70 in 4 days on this game and I am SLAPPING myself on the head every time I say that, and was it worth it ? Hell no.
My point is;
1) Why is it members only receive 20 credits per 5 minutes, the incentive to upgrade from 12 to 20 is a very low attraction. Maybe if you offered 30 credits every time you would see more people wanting to become a member.
2) Members should have access to more cars/parts etc, if you consider making more cars i.e. (Renault R5 Turbo) member cars then more people would want to become a member in order to have access to the better cars. Basically make more cars for members only.
3) The credit limit is fine, however you may consider increasing it to say 2500 or 3000 just to make that lure more attractive to potential customers.
4) Why is it that when I but 4000 credits that I stop receiving my addtional 20 credits per 5 minutes that I payed the $6 for in the first place, this is one of the more serious turn off's of spiralling $6 down the toilet. Why can I not get those credits on top of what I have just paid an extra $10 worth of credits.
I like this game, I always have, I am prepared to spend more money on it in the future and help pay for one of Ray's new cars, or his groceries but I am VERY reluctant to part with any more money at the minute because, quite frankly I see it as a waste.
These are just some ideas I am throwing out here, take them or leave them, it's up to yourself, but if you want to increase revenue from this game, please make it more attractive to people who want to spend their money. Please dont get this wrong, I am not storming in here demanding this and that to be changed immediately, I am just tossing some thoughts around.
I hope this thread will at the very least get a response from someone in the position to enforce change, oh and please, if you have nothing constructive or useful to say relating to my post, please keep those thoughts/ideas for your own thread and try to keep this one on topic.
Regards
Ryan Hamill
My point is;
1) Why is it members only receive 20 credits per 5 minutes, the incentive to upgrade from 12 to 20 is a very low attraction. Maybe if you offered 30 credits every time you would see more people wanting to become a member.
2) Members should have access to more cars/parts etc, if you consider making more cars i.e. (Renault R5 Turbo) member cars then more people would want to become a member in order to have access to the better cars. Basically make more cars for members only.
3) The credit limit is fine, however you may consider increasing it to say 2500 or 3000 just to make that lure more attractive to potential customers.
4) Why is it that when I but 4000 credits that I stop receiving my addtional 20 credits per 5 minutes that I payed the $6 for in the first place, this is one of the more serious turn off's of spiralling $6 down the toilet. Why can I not get those credits on top of what I have just paid an extra $10 worth of credits.
I like this game, I always have, I am prepared to spend more money on it in the future and help pay for one of Ray's new cars, or his groceries but I am VERY reluctant to part with any more money at the minute because, quite frankly I see it as a waste.
These are just some ideas I am throwing out here, take them or leave them, it's up to yourself, but if you want to increase revenue from this game, please make it more attractive to people who want to spend their money. Please dont get this wrong, I am not storming in here demanding this and that to be changed immediately, I am just tossing some thoughts around.
I hope this thread will at the very least get a response from someone in the position to enforce change, oh and please, if you have nothing constructive or useful to say relating to my post, please keep those thoughts/ideas for your own thread and try to keep this one on topic.
Regards
Ryan Hamill