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MC Bible Version 2 (Ultimate Guide) - 9/29/2011

#2
The basics

The game is a text based racing game. There are over 100 different cars you can buy, modify, and race. You can also steal people’s cars as well as home invade them and take away money and calendars from their inventory and put it in yours. When you first sign in, you will start out with $20,000 cash, 1,000 credits, 40 energy, and start at level 1.

Cash - Your cash is very important, so don’t waste it on different parts or cars unless you need them.

Credits - You start out with 1,000 credits and you will receive 10 more credits every 10 minutes with a max of 1,000 or if you buy membership ($6 for 1 month) you will earn 20 credits every 10 minutes with a max of 2,000. You honestly won’t be able to compete with the top players unless you have membership, but learn the game first.

Energy - You start out with 40 energy. Every time you race, you use 1 energy. You will build up 1 energy every 5 minutes with a max of 40 that you can build up at one time. You also will receive 1 energy pack, which contains 80 energy, every 8 hours with a max or 4 packs that you can store. If you build 40 energy in your inventory (top right box) and 4 energy packs, race once and use an energy pack so you can start working towards more energy. If you don’t, then you won’t build more packs until you use one and the 8 hour timer only starts once you go to 3 packs.

Level – Everyone starts out at level 1. You reach the next level when you hit 100%. At that point you will have the click the “+” next to the % and pay cash to level to the next level. Each time you race, your % will rise. Sometimes it will rise 1%, but sometimes it might only raise by .1%, so don’t be alarmed if it takes you awhile to level. When you go to race someone, it will tell you how many experience points you get for racing that person. The closer the race is, the more experience points you will get, but be careful not to lose because it will cost you money if you lose.
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MC Bible Version 2 (Ultimate Guide) - 9/29/2011 - by teet - 09-29-2011, 10:02 AM

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