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Ideas for Future Versions*Must Read*

#33
For AntiRice:

First of all, my friend and I are not noobs. Yea, maybe we arent level 55, and our cars arent running 4 second quarter miles, but we started less than two weeks ago, without playing for 5 years. Ive never spent money on this game other than the other night when I bought a membership, yet I've come in top ten and 25 multiple times, and so has my friend.

I also was the leader of a number 3 crew, and this is all 5 years ago when lots of people actually played the game. We didnt come top ten with 500 active players, but 30,000.

Now I dont know why you think your so much better than us, and why we need to prove anything to anyone. Im friends with your crew leader, and hes already offered us both spots in YOUR crew. Thats, he said, if he didnt join ours.

I never said there was a problem with only two top crews competing for first, and thats how it has always been. Its always also been that the top players make up the top crews. And still, there is nothing wrong with that.

How is giving the other crews a small bonus next round making the game easier? Is that bonus going to make other crews make billions the following round? No. The bonus really wouldnt do anything other than be a sense of accomplishment for other crews.

The real point is, we are straying way far from the original point, which was bringing new players to the game by implementing new (or in this case, old) ideas. Now it seems like a couple of people arguing about top crews.
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Messages In This Thread
Ideas for Future Versions*Must Read* - by LuDe - 11-23-2008, 11:14 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-24-2008, 04:17 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-24-2008, 08:32 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-25-2008, 12:44 AM
Ideas for Future Versions*Must Read* - by LuDe - 11-25-2008, 06:25 PM
Ideas for Future Versions*Must Read* - by Ataxic - 11-25-2008, 07:58 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-26-2008, 03:30 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-26-2008, 11:45 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-27-2008, 04:40 PM
Ideas for Future Versions*Must Read* - by MC_Alumni - 11-27-2008, 10:44 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-30-2008, 02:08 PM
Ideas for Future Versions*Must Read* - by LuDe - 11-30-2008, 04:37 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-01-2008, 08:29 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-03-2008, 08:29 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-05-2008, 02:50 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-11-2008, 11:18 PM
Ideas for Future Versions*Must Read* - by DrOoPie - 12-12-2008, 10:43 AM
Ideas for Future Versions*Must Read* - by DrOoPie - 12-12-2008, 02:43 PM
Ideas for Future Versions*Must Read* - by DrOoPie - 12-12-2008, 11:08 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-13-2008, 12:01 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-13-2008, 12:28 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-14-2008, 01:46 PM
Ideas for Future Versions*Must Read* - by LuDe - 12-28-2008, 11:45 PM

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